How virtual reality can help recruit and train staff
How virtual reality can help recruit and train staff
Image CaptionTeams can practice skills in safety in virtual reality
For many people who leave the military, entering civil workers can be a surprise, with office culture without routine and command chains that make up in uniformed life.
“There is a structural loss, and losing all things that hold everyday activities together,” Kenang Tristan Carson, a US sea veteran. “In the military, your days are dictated for you. You know what you will do.”
To worsen the problem, a cultural surprise that often comes with this transition from the military to civil life is exacerbated by communication problems.
For example, many employers outside the military cannot understand the myriad of acronyms at first maybe struggling to stop using in their daily work. Some veterans can also struggle to explain how their experience can be applied in a non-military environment.
One potential solution is present in an impossible form: Virtual Reality (VR).
For most people, VR is no more than a fun gimmick to enhance the experience of playing video games at home but the technology is now starting to be used in some new ways that exciting.
In the case of Mr Carson, he participated in testing the pilot scheme, a program called artificial intelligence designed for the work (Aide). Displayed by continuing with opportunities, free career training programs made by Syracuse University for the Institute for Vetans and Military Families (IVMF).
Using the Oculus Rift headset, which will soon be distributed in 19 military bases throughout the US, this initiative is fighting for the army for their transition to regular life and about how to conduct virtual interviews.
This technology includes “Jargon Analyzer” and examines the pattern of greeting users to detect things like nervousness and doubts.
“This will notify you, for example, how many military jargons and military terminology you use. [Participants] Get full transcripts and feedback,” said Bryan Radliff, who spent 31 years with the US Army and now manages the Cybervets program, which trains Veteran in IT skills.
Tristan Carson, a Veteran of the US Marine Corps
Picture of Sourcecharlie Poag.
CaptionTristan Carson Picture, US Marine Corps Veteran
“They need to know that they explain things adequately to the recruitment manager so as not to create confusion,” he added. “Then the program coordinator and transition specialists can sit with individuals to talk about their experiences, or do their interview skills.”
This program is only one of a number of initiatives that use virtual reality to recruit or train workers in all things ranging from work interviews to complex mechanical processes, and even health initiatives.
These programs, in turn, form a growing part of the global virtual reality market, which is an estimate of Fortune’s business insight will grow to $ 57.55 billion (£ 40.19 billion) in 2027, up from only $ 3.1BN (£ 2.24 billion) in 2019.
Tom Symonds, Chief Executive Online Training Platform immersed, said the use of VR has a number of benefits for the company, such as giving them the ability to carry out training sessions or complicated assessments with employees throughout the world, without the need to fly out personnel to do sessions directly.
VRs also often better maintain interest and focus of employees, Mr. Symonds added.
A veteran at Syracuse University uses artificial intelligence designed for job training equipment (AIDE).
Picture of Sourcebrandon Dyer, Syracuse University
Image captionvirtual reality is being tested to see if it can facilitate veterans back to civil life
“In general, the way accepted to develop talent in an organization has become a kind of class training-based experience and a kind of PowerPoint presentation,” he explained. “I think there is a growing awareness that this old mixture can be increased by new technology. “
For example, Mr Symonds refers to multinational oil and gas companies, which use VR to train and assess their widespread workforce, some of which are located in remote offshore facilities.
“We see virtual reality as other teaching methods that provide a team with a safe place to practice skills, and more importantly, failing in a safe and controlled environment,” said Brent Kedzierski, head of learning strategies and innovation in the shell.
“When students are not in class, they can continue to simulate VR to practice and strengthen intellectual skills and behavior,” Mr. Kedegiski added. He said “scenario-based training simulation training” was designed to be repeated at an increasing level of complexity, without the support of an instructor.
Tom Symonds, chief executive sank
Image sourcemimerse.
Image captioncompanies with workers in remote locations can take advantage of VR to say Tom Symonds
While the use of VR in recruitment and pre-2020 training, Mr. Kedzierski said that the benefits were clearly highlighted during the restrictions on the journey induced by a pandemic.
Able to familiarize new joins with companies, anytime and anywhere have become a big advantage. “We can provide physical orientation students to our assets when they don’t have luxury in the actual control room, hall chaos or bed.”
However, industrial people warn that VR technology still has limitations.
Sophie Thompson, Co-Founder and VirtualSpeech Chief Operating Officer – VR Educational Platform based in the UK that focuses on skills such as interviewing techniques, sales and speaking in public – saying that the company’s revenue grew 300% in 2019 and 2020, “User’s habits yet It is there “.
“It’s enough to jump from seeing computers or telephone and observing the digital world, then being active participants right in the middle,” Ms Thompson said.
Virtual speech system
Picture of Sourcevirtual Speech
Image captionvirtual reality can be used to practice interview techniques
“People are not used to placing headsets on their faces and truly sinking and spelorted to other locations or experiences, and some people feel vulnerable to doing it,” he added. “It has begun to change because the headset becomes more sophisticated.”
Kevin Cornish, chief executive moth + flame, a VR company that has partnered with the US Air Force to provide training aimed at fighting suicide and sexual attacks, saying that “once people adopt this training, it is difficult to return to computer-based training computers” .
“It’s just so deep and interesting that the company will definitely add this to the whole solution of their training,” he said.
Mr. Cornish added that the fact that younger employees specifically took a headset, and felt comfortable, well-bodied for the future of VR at work.
“Because this generation moves to the position of management and leadership which is likely to accelerate the adoption of technology, but we see a lot of enthusiasm for products with Baby Boomers and Gen-Xers,” he said.
Women’s Engineer Testing Program on Virtual Reality Headsets in Computer Labs
Image Sourgetty images.
Image Capionyounger Employees often take a headset and be happy to embrace VR training
Immerse Tom Symonds, for its part, saying that most of the VR growth in the future will be the result of companies that switch to technology to help them manage their mental health and health.
Already, the mind has partnered with the VR Solas Meditation application to make the VR meditation library aimed at improving mental well-being and brain productivity. This partnership includes 360-degree video selection featuring idyllic Irish natural scenes to relax, as well as breathing exercises and other features.
“This technology has the ability to transport you to a different place, bring you
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